Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 198 days ago
2 / 4 / 11
K / D / A
59.1%
Kill participation
567.9
Damage / min
9,170g
395.3 gold / min
49
10 placed · 8 cleared
153
6.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat카피바라#KR04
Nasus · Top
8 / 6 / 0
36.4% KP
18,538
20.2% share
10,647g
171 CS · 7.4/m
Juhana#OMG
Jarvan IV · Jungle
2 / 4 / 11
59.1% KP
13,176
14.4% share
9,170g
153 CS · 6.6/m
小木曾雪菜#届かない恋
Vladimir · Mid
1 / 3 / 0
4.5% KP
23,128
25.3% share
8,764g
236 CS · 10.2/m
FEARNOT#108
Caitlyn · ADC
10 / 13 / 5
68.2% KP
25,267
27.6% share
12,516g
151 CS · 6.5/m
55KL#EEE
Nautilus · Support
1 / 7 / 15
72.7% KP
11,453
12.5% share
7,253g
34 CS · 1.5/m
Red side
Victory네털짐#TOP
Skarner · Top
8 / 6 / 5
39.4% KP
25,550
25.8% share
9,966g
139 CS · 6/m
ilovelol#2009
Bel'Veth · Jungle
12 / 2 / 9
63.6% KP
21,353
21.6% share
13,455g
212 CS · 9.1/m
지드군#0113
Singed · Mid
4 / 1 / 3
21.2% KP
8,864
9% share
9,309g
236 CS · 10.2/m
DRX JOKER#DRX
Corki · ADC
5 / 8 / 11
48.5% KP
30,021
30.3% share
12,736g
190 CS · 8.2/m
qqqwerrr#123
Nami · Support
4 / 5 / 23
81.8% KP
13,149
13.3% share
9,531g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
