Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 192 days ago
5 / 7 / 14
K / D / A
82.6%
Kill participation
675.6
Damage / min
12,596g
434.3 gold / min
43
12 placed · 3 cleared
184
6.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydhoema#zypp
Sion · Top
2 / 2 / 19
50% KP
16,362
12.9% share
10,965g
177 CS · 6.1/m
러블리피파hh#111
Ambessa · Jungle
8 / 6 / 21
69% KP
28,318
22.4% share
15,457g
207 CS · 7.1/m
Wonderwall#mid
Akali · Mid
9 / 4 / 9
42.9% KP
24,874
19.7% share
13,317g
215 CS · 7.4/m
HealthandAhn#Ahn
Xayah · ADC
23 / 4 / 9
76.2% KP
48,436
38.3% share
22,559g
301 CS · 10.4/m
soriwon#KR1
Thresh · Support
0 / 7 / 22
52.4% KP
8,514
6.7% share
8,609g
32 CS · 1.1/m
Red side
Defeat1Jiang#2003
Aatrox · Top
4 / 6 / 1
21.7% KP
24,889
23% share
11,023g
242 CS · 8.3/m
Juhana#OMG
Jarvan IV · Jungle
5 / 7 / 14
82.6% KP
19,593
18.1% share
12,596g
184 CS · 6.3/m
El1enYeager#KR1
Annie · Mid
3 / 8 / 11
60.9% KP
24,213
22.4% share
11,488g
225 CS · 7.8/m
EDG庆哥goLPL#羊尼克韩服
Jinx · ADC
8 / 10 / 5
56.5% KP
30,417
28.1% share
14,331g
256 CS · 8.8/m
ヒロイン#1004
Nautilus · Support
3 / 11 / 11
60.9% KP
9,031
8.4% share
8,640g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
