Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 190 days ago
11 / 4 / 5
K / D / A
76.2%
Kill participation
721.1
Damage / min
14,712g
451.8 gold / min
51
14 placed · 9 cleared
220
6.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory충 치#충치1
Irelia · Top
13 / 4 / 5
60% KP
38,983
31.2% share
19,087g
267 CS · 8.2/m
luxo#84y
Lee Sin · Jungle
4 / 4 / 12
53.3% KP
19,634
15.7% share
12,776g
217 CS · 6.7/m
Sanling#FPX
Ryze · Mid
4 / 4 / 11
50% KP
23,123
18.5% share
13,551g
304 CS · 9.3/m
Juice WRLD#xsQAQ
Lucian · ADC
8 / 5 / 11
63.3% KP
33,635
26.9% share
17,430g
257 CS · 7.9/m
high hopes#DNS
Milio · Support
1 / 4 / 22
76.7% KP
9,575
7.7% share
9,462g
21 CS · 0.6/m
Red side
DefeatIris#mio韩服
Renekton · Top
0 / 9 / 4
19% KP
13,649
13.2% share
9,661g
222 CS · 6.8/m
Juhana#OMG
Jarvan IV · Jungle
11 / 4 / 5
76.2% KP
23,483
22.7% share
14,712g
220 CS · 6.8/m
ParisVan#不知名歌手
Annie · Mid
1 / 4 / 8
42.9% KP
25,530
24.7% share
13,409g
325 CS · 10/m
Kimman#zxfkk
Yunara · ADC
4 / 6 / 5
42.9% KP
21,724
21% share
13,770g
298 CS · 9.2/m
dONOtfeAR#1101
Senna · Support
5 / 7 / 6
52.4% KP
18,902
18.3% share
10,605g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
