Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 190 days ago
2 / 8 / 5
K / D / A
46.7%
Kill participation
460.6
Damage / min
9,329g
383.4 gold / min
24
7 placed · 2 cleared
157
6.5 CS / min
Objective control
0
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkong#miohf
Gwen · Top
2 / 4 / 1
20% KP
19,947
24% share
8,818g
191 CS · 7.8/m
Juhana#OMG
Jarvan IV · Jungle
2 / 8 / 5
46.7% KP
11,208
13.5% share
9,329g
157 CS · 6.5/m
민간인이지만슬픈남자조주현입니다#5915
Viego · Mid
7 / 7 / 3
66.7% KP
21,080
25.4% share
11,016g
197 CS · 8.1/m
MUDAI#KR2
Yunara · ADC
4 / 8 / 3
46.7% KP
17,324
20.9% share
12,173g
186 CS · 7.6/m
dONOtfeAR#1101
Bard · Support
0 / 10 / 7
46.7% KP
13,455
16.2% share
7,014g
24 CS · 1/m
Red side
VictoryOvwvO#KR1
Warwick · Top
10 / 2 / 5
40.5% KP
27,847
27.7% share
12,540g
223 CS · 9.2/m
운이좋았지#1229
Lee Sin · Jungle
8 / 4 / 13
56.8% KP
18,500
18.4% share
11,373g
176 CS · 7.2/m
DK Despair#안 산
Ryze · Mid
4 / 5 / 15
51.4% KP
16,470
16.4% share
10,560g
203 CS · 8.3/m
The II#KR1
Kai'Sa · ADC
11 / 2 / 14
67.6% KP
23,183
23.1% share
16,596g
221 CS · 9.1/m
076#0314
Neeko · Support
4 / 2 / 15
51.4% KP
14,418
14.4% share
7,873g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
