Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 182 days ago
10 / 6 / 15
K / D / A
65.8%
Kill participation
919.8
Damage / min
14,785g
522.7 gold / min
48
11 placed · 9 cleared
226
8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKasumi#1899
Yasuo · Top
8 / 0 / 10
47.4% KP
24,612
22.1% share
15,388g
300 CS · 10.6/m
Juhana#OMG
Xin Zhao · Jungle
10 / 6 / 15
65.8% KP
26,015
23.4% share
14,785g
226 CS · 8/m
곰팡호#Chzzk
Udyr · Mid
8 / 4 / 15
60.5% KP
27,142
24.4% share
13,016g
218 CS · 7.7/m
tetraphobia#4444
Jhin · ADC
10 / 4 / 13
60.5% KP
24,624
22.1% share
15,457g
216 CS · 7.6/m
Gabchan#3237
Rell · Support
2 / 7 / 19
55.3% KP
8,885
8% share
8,633g
30 CS · 1.1/m
Red side
DefeatUNSECRET#6789
Rumble · Top
0 / 10 / 6
28.6% KP
14,821
16.6% share
8,772g
203 CS · 7.2/m
상현 2 차식#무한성
Hecarim · Jungle
4 / 5 / 9
61.9% KP
17,197
19.2% share
12,223g
249 CS · 8.8/m
죽숭이#KR0
Lissandra · Mid
3 / 9 / 11
66.7% KP
21,026
23.5% share
10,252g
197 CS · 7/m
T1 Cypher#KR21
Lucian · ADC
11 / 7 / 4
71.4% KP
24,728
27.6% share
15,968g
262 CS · 9.3/m
매 루#KR1
Maokai · Support
3 / 7 / 13
76.2% KP
11,677
13.1% share
8,552g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
