Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 138 days ago
9 / 9 / 13
K / D / A
71%
Kill participation
1,156.2
Damage / min
14,167g
482.1 gold / min
46
8 placed · 11 cleared
171
5.8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsy1ll#Miss
Ambessa · Top
7 / 6 / 7
45.2% KP
30,496
23.8% share
13,122g
207 CS · 7/m
Juhana#OMG
Xin Zhao · Jungle
9 / 9 / 13
71% KP
33,972
26.5% share
14,167g
171 CS · 5.8/m
Opat04#KR04
Vladimir · Mid
11 / 3 / 8
61.3% KP
38,901
30.4% share
15,124g
256 CS · 8.7/m
人都是逼出来的#0017
Aphelios · ADC
4 / 9 / 8
38.7% KP
16,361
12.8% share
13,669g
237 CS · 8.1/m
제갈금자 fan#금수05
Braum · Support
0 / 7 / 19
61.3% KP
8,289
6.5% share
8,603g
34 CS · 1.2/m
Red side
Victory有一年蝉鸣#少年归
Jax · Top
11 / 6 / 5
47.1% KP
35,133
26.9% share
15,971g
219 CS · 7.5/m
mtrngrxsyl#6146
Lee Sin · Jungle
4 / 8 / 12
47.1% KP
18,658
14.3% share
11,549g
180 CS · 6.1/m
BLG 온#KR1
Cassiopeia · Mid
4 / 9 / 10
41.2% KP
37,595
28.8% share
11,371g
222 CS · 7.6/m
날아라#0115
Mel · ADC
13 / 5 / 3
47.1% KP
29,887
22.9% share
14,384g
237 CS · 8.1/m
기고만장원#59988
Blitzcrank · Support
2 / 3 / 22
70.6% KP
9,492
7.3% share
9,782g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
