Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 128 days ago
10 / 8 / 7
K / D / A
50%
Kill participation
909.2
Damage / min
13,666g
434.5 gold / min
45
21 placed · 5 cleared
209
6.6 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory사랑이 너무 무거워#红玫瑰
Varus · Top
9 / 6 / 17
66.7% KP
43,818
30.9% share
15,761g
229 CS · 7.3/m
혀기가막혀#0722
Nidalee · Jungle
12 / 7 / 15
69.2% KP
27,540
19.4% share
14,804g
173 CS · 5.5/m
Cz相信自己呀#miohf
Yone · Mid
5 / 6 / 7
30.8% KP
18,830
13.3% share
13,834g
261 CS · 8.3/m
bai se zh1 chuan#qwe1
Jhin · ADC
11 / 8 / 16
69.2% KP
34,986
24.7% share
18,134g
252 CS · 8/m
DNS 피터#0428
Bard · Support
2 / 7 / 36
97.4% KP
16,560
11.7% share
11,096g
27 CS · 0.9/m
Red side
DefeatWE GO#이나경
Gnar · Top
5 / 4 / 6
32.4% KP
21,192
17% share
13,245g
238 CS · 7.6/m
Juhana#OMG
Lee Sin · Jungle
10 / 8 / 7
50% KP
28,594
23% share
13,666g
209 CS · 6.6/m
Calix#해 린
Akali · Mid
9 / 7 / 3
35.3% KP
23,809
19.1% share
14,272g
282 CS · 9/m
tadijfolz1em#KR1
Senna · ADC
6 / 6 / 16
64.7% KP
32,587
26.2% share
14,938g
220 CS · 7/m
키움증권#SAR
Camille · Support
4 / 14 / 11
44.1% KP
18,304
14.7% share
9,530g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
