Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 119 days ago
6 / 6 / 5
K / D / A
61.1%
Kill participation
840.4
Damage / min
10,385g
461.9 gold / min
26
6 placed · 2 cleared
147
6.5 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAdrian mateos#KB9
K'Sante · Top
12 / 2 / 4
45.7% KP
24,627
31.6% share
12,690g
213 CS · 9.5/m
239476#1111
Hecarim · Jungle
10 / 1 / 8
51.4% KP
18,036
23.1% share
12,014g
201 CS · 8.9/m
구름다리농장#0120
Cassiopeia · Mid
7 / 4 / 5
34.3% KP
12,158
15.6% share
10,356g
191 CS · 8.5/m
ToongE#0801
Senna · ADC
4 / 6 / 13
48.6% KP
16,740
21.5% share
9,766g
137 CS · 6.1/m
상상의 너머#KR1
Taric · Support
2 / 5 / 17
54.3% KP
6,438
8.3% share
7,196g
26 CS · 1.2/m
Red side
Defeataierlanlaozhu#KR1
Anivia · Top
1 / 7 / 0
5.6% KP
9,013
11.6% share
7,596g
175 CS · 7.8/m
Juhana#OMG
Naafiri · Jungle
6 / 6 / 5
61.1% KP
18,894
24.3% share
10,385g
147 CS · 6.5/m
Ivory#1012
Syndra · Mid
1 / 10 / 6
38.9% KP
14,349
18.5% share
6,939g
140 CS · 6.2/m
PsyAD#KR1
Draven · ADC
5 / 7 / 2
38.9% KP
20,937
27% share
10,909g
176 CS · 7.8/m
황혼우주자야#황 혼
Pyke · Support
5 / 5 / 7
66.7% KP
14,471
18.6% share
7,628g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
