Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 100 days ago
7 / 8 / 15
K / D / A
78.6%
Kill participation
683.2
Damage / min
13,653g
488.5 gold / min
33
9 placed · 1 cleared
185
6.6 CS / min
Objective control
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory방송하는바코형#바코형TV
Naafiri · Top
6 / 5 / 10
34% KP
26,290
17.5% share
11,461g
191 CS · 6.8/m
도 넛#먹고싶다
Karthus · Jungle
16 / 9 / 19
74.5% KP
42,779
28.4% share
16,333g
206 CS · 7.4/m
무면라이너#Rover
Zed · Mid
8 / 7 / 14
46.8% KP
38,363
25.5% share
13,654g
187 CS · 6.7/m
엘 에이 씨티#LA CT
Kai'Sa · ADC
16 / 5 / 12
59.6% KP
31,026
20.6% share
18,730g
249 CS · 8.9/m
천조자조#응 애
Rell · Support
1 / 3 / 31
68.1% KP
12,089
8% share
8,999g
26 CS · 0.9/m
Red side
Defeatyassuo#칼 날
Yasuo · Top
8 / 7 / 3
39.3% KP
24,689
24.9% share
14,751g
247 CS · 8.8/m
Juhana#OMG
Jarvan IV · Jungle
7 / 8 / 15
78.6% KP
19,096
19.3% share
13,653g
185 CS · 6.6/m
toward the mean#KRI
Sylas · Mid
4 / 14 / 11
53.6% KP
28,777
29% share
9,165g
145 CS · 5.2/m
ΟυΟ#11111
Mel · ADC
9 / 9 / 6
53.6% KP
21,264
21.4% share
14,396g
222 CS · 7.9/m
Diaruka#KR 1
Alistar · Support
0 / 9 / 14
50% KP
5,354
5.4% share
7,483g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
