Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 99 days ago
9 / 9 / 18
K / D / A
73%
Kill participation
1,012.6
Damage / min
10,922g
362.7 gold / min
115
46 placed · 12 cleared
28
0.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYQYQ#KR1
Gangplank · Top
16 / 3 / 14
62.5% KP
53,901
28.9% share
18,862g
297 CS · 9.9/m
十三day#jug
Lee Sin · Jungle
12 / 9 / 16
58.3% KP
30,781
16.5% share
15,683g
195 CS · 6.5/m
ParisVan#不知名歌手
Galio · Mid
6 / 5 / 27
68.8% KP
42,723
22.9% share
13,598g
234 CS · 7.8/m
Chang Min #KR1
Cassiopeia · ADC
12 / 12 / 18
62.5% KP
34,076
18.2% share
15,628g
225 CS · 7.5/m
7yiop#Miss
Swain · Support
2 / 9 / 24
54.2% KP
25,267
13.5% share
10,052g
48 CS · 1.6/m
Red side
Defeat니는 내한테 안돼#더 배워와
Dr. Mundo · Top
4 / 10 / 3
18.9% KP
24,055
16.7% share
10,623g
193 CS · 6.4/m
抖音Eason7#医生七
Rek'Sai · Jungle
12 / 8 / 11
62.2% KP
28,732
20% share
15,419g
160 CS · 5.3/m
起风了#CCC
Singed · Mid
3 / 7 / 10
35.1% KP
22,964
16% share
11,249g
228 CS · 7.6/m
ToongE#0801
Syndra · ADC
9 / 14 / 10
51.4% KP
37,489
26.1% share
15,825g
230 CS · 7.6/m
Juhana#OMG
Camille · Support
9 / 9 / 18
73% KP
30,495
21.2% share
10,922g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
