Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 99 days ago
5 / 7 / 14
K / D / A
54.3%
Kill participation
965.1
Damage / min
11,922g
415.4 gold / min
47
9 placed · 8 cleared
193
6.7 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory정글기강잡기#KR1
Tryndamere · Top
7 / 10 / 12
44.2% KP
24,547
19.2% share
12,834g
195 CS · 6.8/m
BaMang#KR2
Rek'Sai · Jungle
11 / 6 / 13
55.8% KP
27,628
21.6% share
14,602g
189 CS · 6.6/m
용인길치#KR1
Fiddlesticks · Mid
8 / 9 / 9
39.5% KP
15,485
12.1% share
10,667g
138 CS · 4.8/m
미안 내가 못했어#나도알아
Xerath · ADC
11 / 5 / 10
48.8% KP
35,977
28.1% share
16,684g
264 CS · 9.2/m
dONOtfeAR#1101
Poppy · Support
6 / 5 / 18
55.8% KP
24,192
18.9% share
10,949g
42 CS · 1.5/m
Red side
Defeat하일리아#0605
Pantheon · Top
13 / 6 / 12
71.4% KP
38,540
27.3% share
13,206g
171 CS · 6/m
Juhana#OMG
Nocturne · Jungle
5 / 7 / 14
54.3% KP
27,699
19.7% share
11,922g
193 CS · 6.7/m
twitch yuuudeiii#5589
Diana · Mid
6 / 10 / 11
48.6% KP
22,753
16.1% share
10,402g
168 CS · 5.9/m
신중한 펭구#0624
Ziggs · ADC
6 / 8 / 6
34.3% KP
29,171
20.7% share
12,131g
227 CS · 7.9/m
Dongnan#030
Camille · Support
5 / 12 / 17
62.9% KP
22,768
16.2% share
9,877g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
