Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 96 days ago
5 / 5 / 11
K / D / A
57.1%
Kill participation
766.7
Damage / min
12,410g
444 gold / min
37
16 placed · 0 cleared
203
7.3 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory復不劫萬#KR2
Olaf · Top
5 / 5 / 7
35.3% KP
16,700
15.7% share
10,896g
200 CS · 7.2/m
xcn#0513
Taliyah · Jungle
8 / 6 / 12
58.8% KP
20,398
19.2% share
13,910g
207 CS · 7.4/m
펩시망고제로슈가#KR1
Ekko · Mid
3 / 6 / 9
35.3% KP
15,884
15% share
9,922g
172 CS · 6.2/m
Departures#Kami
Syndra · ADC
14 / 4 / 6
58.8% KP
37,487
35.3% share
17,872g
288 CS · 10.3/m
Yuur2#KR1
Pantheon · Support
4 / 7 / 17
61.8% KP
15,606
14.7% share
10,304g
21 CS · 0.8/m
Red side
Defeat진 땀 승#고련화생
Yasuo · Top
5 / 6 / 3
28.6% KP
12,956
14.9% share
10,756g
217 CS · 7.8/m
Juhana#OMG
Lee Sin · Jungle
5 / 5 / 11
57.1% KP
21,428
24.6% share
12,410g
203 CS · 7.3/m
cikcik#KR1
Yone · Mid
8 / 9 / 7
53.6% KP
23,851
27.3% share
12,158g
207 CS · 7.4/m
썬더일레븐#천둥중학교
Aurora · ADC
6 / 6 / 5
39.3% KP
15,856
18.2% share
10,869g
186 CS · 6.7/m
닉물어보는애들이못하던데#너만잘하면
Nunu & Willump · Support
4 / 8 / 11
53.6% KP
13,150
15.1% share
8,273g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
