Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 84 days ago
6 / 5 / 18
K / D / A
53.3%
Kill participation
569.8
Damage / min
10,405g
343 gold / min
128
56 placed · 14 cleared
27
0.9 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory데이터얻는계정#지나갈게요
Ahri · Top
2 / 12 / 18
46.5% KP
20,480
15.6% share
11,580g
186 CS · 6.1/m
抖音小y#zzzz
Hecarim · Jungle
30 / 6 / 11
95.3% KP
66,802
50.8% share
25,695g
297 CS · 9.8/m
52ov7#5252
Yone · Mid
4 / 11 / 11
34.9% KP
14,374
10.9% share
10,724g
164 CS · 5.4/m
月下沙利叶#b9ii
Kennen · ADC
7 / 7 / 10
39.5% KP
25,143
19.1% share
13,283g
203 CS · 6.7/m
00동현#승현이벌레
Taric · Support
0 / 9 / 31
72.1% KP
4,746
3.6% share
10,768g
35 CS · 1.2/m
Red side
Defeatlamb#zzy
Jayce · Top
10 / 8 / 13
51.1% KP
33,484
26.7% share
14,456g
255 CS · 8.4/m
와구카운터#아프지
Lee Sin · Jungle
8 / 9 / 15
51.1% KP
17,959
14.3% share
12,544g
162 CS · 5.3/m
Anhuanhuan#huya
Sylas · Mid
13 / 11 / 16
64.4% KP
35,573
28.3% share
14,150g
207 CS · 6.8/m
keb10#鈴原るる
Mel · ADC
8 / 10 / 11
42.2% KP
21,309
17% share
13,523g
228 CS · 7.5/m
Juhana#OMG
Pyke · Support
6 / 5 / 18
53.3% KP
17,285
13.8% share
10,405g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
