Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 70 days ago
14 / 2 / 12
K / D / A
81.3%
Kill participation
962.1
Damage / min
14,222g
547.7 gold / min
40
18 placed · 3 cleared
203
7.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory대머리도적#롤링썬더
Graves · Top
4 / 5 / 17
65.6% KP
26,185
24.2% share
11,795g
188 CS · 7.2/m
Juhana#OMG
Lee Sin · Jungle
14 / 2 / 12
81.3% KP
24,983
23.1% share
14,222g
203 CS · 7.8/m
메탈가루몬#0509
Twisted Fate · Mid
7 / 1 / 13
62.5% KP
25,052
23.2% share
14,593g
243 CS · 9.4/m
길가다가까까사달라고조르는이도윤#KR1
Cassiopeia · ADC
6 / 4 / 10
50% KP
24,641
22.8% share
12,325g
224 CS · 8.6/m
t4k1zz#KR2
Blitzcrank · Support
1 / 2 / 24
78.1% KP
7,354
6.8% share
7,953g
27 CS · 1/m
Red side
Defeatkiin#KR1
Akali · Top
8 / 5 / 2
71.4% KP
26,080
30.6% share
11,994g
222 CS · 8.5/m
NoRoo#T 1
Ivern · Jungle
2 / 6 / 6
57.1% KP
8,846
10.4% share
9,101g
151 CS · 5.8/m
Bae Suzy#KR1
Senna · Mid
1 / 6 / 7
57.1% KP
23,622
27.7% share
9,192g
205 CS · 7.9/m
삘삘이#피루07
Galio · ADC
2 / 6 / 4
42.9% KP
15,272
17.9% share
8,755g
175 CS · 6.7/m
키보드에음료쏟아서고장내는이도윤#KR1
Leona · Support
1 / 9 / 8
64.3% KP
11,305
13.3% share
6,613g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
