Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 68 days ago
6 / 5 / 11
K / D / A
63%
Kill participation
600.9
Damage / min
11,344g
396.4 gold / min
37
9 placed · 6 cleared
178
6.2 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat이직로그#0904
Kled · Top
8 / 6 / 1
33.3% KP
23,224
24.8% share
12,286g
237 CS · 8.3/m
Juhana#OMG
Jarvan IV · Jungle
6 / 5 / 11
63% KP
17,196
18.4% share
11,344g
178 CS · 6.2/m
srysrymb#1065
Cassiopeia · Mid
4 / 9 / 5
33.3% KP
18,427
19.7% share
11,365g
228 CS · 8/m
DK Smash#KR7
Jhin · ADC
8 / 4 / 6
51.9% KP
25,206
27% share
13,637g
270 CS · 9.4/m
keb10#鈴原るる
Bard · Support
1 / 10 / 9
37% KP
9,417
10.1% share
7,249g
20 CS · 0.7/m
Red side
Victorykiin#KR1
Olaf · Top
3 / 6 / 5
23.5% KP
25,476
17.7% share
12,751g
264 CS · 9.2/m
Sharvel#1102
Lee Sin · Jungle
9 / 4 / 8
50% KP
32,223
22.4% share
14,643g
192 CS · 6.7/m
Pungyeon#0116
Syndra · Mid
8 / 6 / 12
58.8% KP
28,865
20.1% share
13,911g
270 CS · 9.4/m
HLE Gumayusi#0298
Miss Fortune · ADC
14 / 4 / 6
58.8% KP
46,280
32.1% share
18,934g
310 CS · 10.8/m
Celine#KR33
Leona · Support
0 / 7 / 16
47.1% KP
11,121
7.7% share
8,560g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
