Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 68 days ago
8 / 2 / 14
K / D / A
55%
Kill participation
812.6
Damage / min
13,564g
487.9 gold / min
55
22 placed · 6 cleared
196
7.1 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory上路折磨王#88888
Camille · Top
10 / 4 / 6
40% KP
26,313
21.6% share
14,283g
213 CS · 7.7/m
Juhana#OMG
Lee Sin · Jungle
8 / 2 / 14
55% KP
22,590
18.6% share
13,564g
196 CS · 7.1/m
0415#S T
Orianna · Mid
7 / 4 / 8
37.5% KP
32,269
26.5% share
13,055g
234 CS · 8.4/m
노익스강#noex
Ezreal · ADC
12 / 5 / 6
45% KP
27,523
22.6% share
14,839g
217 CS · 7.8/m
kiss#0520
Maokai · Support
3 / 6 / 17
50% KP
12,944
10.6% share
9,087g
25 CS · 0.9/m
Red side
Defeat해 태#T 1
Kennen · Top
2 / 7 / 5
33.3% KP
20,211
20.3% share
11,772g
246 CS · 8.8/m
DNS Pyosik#KR2
Naafiri · Jungle
9 / 6 / 5
66.7% KP
25,572
25.6% share
14,632g
198 CS · 7.1/m
你没有心#2005
Mel · Mid
3 / 8 / 5
38.1% KP
16,100
16.1% share
9,237g
149 CS · 5.4/m
jusaka#KR2
Caitlyn · ADC
6 / 9 / 5
52.4% KP
26,229
26.3% share
14,303g
252 CS · 9.1/m
Attacking#kr2
Karma · Support
1 / 10 / 13
66.7% KP
11,597
11.6% share
8,667g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
