Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 67 days ago
13 / 4 / 14
K / D / A
50%
Kill participation
1,107.7
Damage / min
16,547g
484.3 gold / min
34
8 placed · 2 cleared
220
6.4 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory망고재민#Min
Yone · Top
9 / 15 / 8
31.5% KP
34,589
20.6% share
16,128g
288 CS · 8.4/m
Juhana#OMG
Skarner · Jungle
13 / 4 / 14
50% KP
37,847
22.5% share
16,547g
220 CS · 6.4/m
Witt#123
Zoe · Mid
13 / 8 / 11
44.4% KP
40,498
24.1% share
15,814g
236 CS · 6.9/m
xiaofang#qaq
Lux · ADC
9 / 10 / 18
50% KP
28,930
17.2% share
16,738g
242 CS · 7.1/m
Let me sup#KR1
Shen · Support
10 / 4 / 24
63% KP
26,300
15.6% share
13,790g
44 CS · 1.3/m
Red side
DefeatBLG Viper#0708
Olaf · Top
10 / 14 / 9
46.3% KP
48,443
32.2% share
16,444g
231 CS · 6.8/m
daoxinwengu1#KR1
Naafiri · Jungle
4 / 10 / 7
26.8% KP
13,098
8.7% share
12,947g
229 CS · 6.7/m
끝까지 포기하지말자#never
Fizz · Mid
9 / 5 / 4
31.7% KP
21,689
14.4% share
17,572g
303 CS · 8.9/m
라 쿤#박성호
Ziggs · ADC
3 / 10 / 9
29.3% KP
32,439
21.5% share
14,597g
275 CS · 8/m
小 云#ziye
Camille · Support
15 / 15 / 10
61% KP
34,999
23.2% share
15,032g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
