Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 67 days ago
3 / 11 / 14
K / D / A
60.7%
Kill participation
643
Damage / min
9,515g
347.3 gold / min
101
45 placed · 7 cleared
20
0.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory배고파요#1000
Fiora · Top
7 / 9 / 4
23.4% KP
19,810
14.4% share
12,174g
180 CS · 6.6/m
명치에팔콘펀치꽂는이도윤#KR1
Lee Sin · Jungle
7 / 5 / 17
51.1% KP
23,248
17% share
13,026g
177 CS · 6.5/m
HLE GGomZi#666
Diana · Mid
10 / 4 / 14
51.1% KP
37,514
27.4% share
15,419g
244 CS · 8.9/m
chesterbb#0811
Corki · ADC
15 / 3 / 13
59.6% KP
30,909
22.5% share
18,553g
278 CS · 10.1/m
SCP 002#GiaTy
Pantheon · Support
8 / 7 / 21
61.7% KP
25,661
18.7% share
11,499g
27 CS · 1/m
Red side
DefeatAthene#lll
Vayne · Top
13 / 8 / 2
53.6% KP
35,138
33.9% share
13,981g
198 CS · 7.2/m
stay wlth me#KR1
Sylas · Jungle
7 / 13 / 7
50% KP
19,604
18.9% share
12,343g
150 CS · 5.5/m
1Jiang#2003
Anivia · Mid
2 / 7 / 4
21.4% KP
14,870
14.4% share
10,265g
228 CS · 8.3/m
douyinsen#sen
Lucian · ADC
3 / 8 / 2
17.9% KP
16,323
15.8% share
11,515g
224 CS · 8.2/m
Juhana#OMG
Camille · Support
3 / 11 / 14
60.7% KP
17,617
17% share
9,515g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
