Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 58 days ago
4 / 4 / 11
K / D / A
42.9%
Kill participation
623.9
Damage / min
15,281g
515.7 gold / min
40
10 placed · 5 cleared
243
8.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPpCheng#장군님
Ornn · Top
2 / 7 / 5
36.8% KP
16,951
19.2% share
8,817g
182 CS · 6.1/m
허수아비#무적이야
Fiddlesticks · Jungle
5 / 7 / 8
68.4% KP
19,099
21.7% share
11,930g
183 CS · 6.2/m
奶熊王#枫哥不是区
Yasuo · Mid
3 / 4 / 2
26.3% KP
17,308
19.6% share
12,074g
272 CS · 9.2/m
漆黒の氷と炎の魔法使い#KR123
Yunara · ADC
9 / 7 / 4
68.4% KP
28,741
32.6% share
17,893g
285 CS · 9.6/m
개초봅#1111
Lulu · Support
0 / 10 / 11
57.9% KP
5,990
6.8% share
7,414g
26 CS · 0.9/m
Red side
Victory성냥팔이 소년#늑대와 개
Jax · Top
7 / 4 / 6
37.1% KP
28,307
24.3% share
13,559g
240 CS · 8.1/m
Juhana#OMG
Qiyana · Jungle
4 / 4 / 11
42.9% KP
18,487
15.9% share
15,281g
243 CS · 8.2/m
乾夏帆#尔多龙
Aurelion Sol · Mid
7 / 4 / 9
45.7% KP
19,749
16.9% share
11,925g
224 CS · 7.6/m
0611#s t
Tristana · ADC
14 / 4 / 11
71.4% KP
39,931
34.2% share
19,823g
298 CS · 10.1/m
imissyou#1017
Yuumi · Support
3 / 3 / 22
71.4% KP
10,147
8.7% share
10,304g
8 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
