Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 50 days ago
7 / 6 / 5
K / D / A
66.7%
Kill participation
487.1
Damage / min
11,143g
436.4 gold / min
39
18 placed · 4 cleared
170
6.7 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysongman#KR11
Jayce · Top
9 / 3 / 7
69.6% KP
26,783
33.4% share
13,946g
252 CS · 9.9/m
광희짱#123
Ivern · Jungle
3 / 2 / 16
82.6% KP
7,542
9.4% share
10,142g
137 CS · 5.4/m
Nawh#0306
Yone · Mid
1 / 4 / 12
56.5% KP
15,100
18.8% share
10,182g
214 CS · 8.4/m
漆黒の氷と炎の魔法使い#KR123
Kai'Sa · ADC
7 / 4 / 7
60.9% KP
17,087
21.3% share
14,474g
240 CS · 9.4/m
가재 야호#239
Skarner · Support
3 / 5 / 15
78.3% KP
13,752
17.1% share
7,916g
32 CS · 1.3/m
Red side
Defeat빵 디#씰룩씰룩
Singed · Top
0 / 7 / 9
50% KP
5,074
9.1% share
8,966g
200 CS · 7.8/m
Juhana#OMG
Lee Sin · Jungle
7 / 6 / 5
66.7% KP
12,438
22.3% share
11,143g
170 CS · 6.7/m
이직로그#0820
Olaf · Mid
4 / 4 / 2
33.3% KP
10,750
19.3% share
10,269g
200 CS · 7.8/m
adcbef#알파벳공부
Yunara · ADC
6 / 4 / 2
44.4% KP
21,266
38.1% share
13,213g
239 CS · 9.4/m
Save#KR2
Nautilus · Support
1 / 4 / 10
61.1% KP
6,285
11.3% share
7,001g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
