Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 44 days ago
8 / 11 / 11
K / D / A
61.3%
Kill participation
632.7
Damage / min
10,589g
350.4 gold / min
105
55 placed · 6 cleared
20
0.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySo be it#last
Nasus · Top
7 / 5 / 10
54.8% KP
23,800
19.9% share
11,668g
171 CS · 5.7/m
NoRoo#T 1
Ivern · Jungle
0 / 4 / 19
61.3% KP
9,308
7.8% share
12,086g
189 CS · 6.3/m
陨落的天才#世一中阳林
Yone · Mid
4 / 4 / 7
35.5% KP
21,171
17.7% share
14,255g
306 CS · 10.1/m
못 하는게 뭘까#KR1
Ezreal · ADC
12 / 7 / 12
77.4% KP
46,472
38.8% share
17,445g
248 CS · 8.2/m
Juhana#OMG
Camille · Support
8 / 11 / 11
61.3% KP
19,117
15.9% share
10,589g
20 CS · 0.7/m
Red side
DefeatYeQiuFeng#yaya
Sylas · Top
2 / 9 / 15
54.8% KP
34,711
24.6% share
10,120g
160 CS · 5.3/m
SCP 002#GiaTy
Naafiri · Jungle
9 / 4 / 9
58.1% KP
30,253
21.5% share
13,347g
207 CS · 6.9/m
쪼렙이다말로하자#KR1
Zoe · Mid
16 / 3 / 8
77.4% KP
38,111
27.1% share
14,719g
198 CS · 6.6/m
뽀 시#111
Yunara · ADC
4 / 7 / 12
51.6% KP
30,754
21.8% share
15,242g
253 CS · 8.4/m
漆黒の氷と炎の魔法使い#KR123
Rell · Support
0 / 8 / 21
67.7% KP
7,021
5% share
8,160g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
