Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 38 days ago
19 / 2 / 10
K / D / A
65.9%
Kill participation
1,382.7
Damage / min
17,677g
665.8 gold / min
23
8 placed · 0 cleared
207
7.8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTked#KR2
Ambessa · Top
2 / 10 / 4
33.3% KP
19,482
21.4% share
8,540g
154 CS · 5.8/m
Douyin Koe#KOE艾克
Ekko · Jungle
3 / 6 / 5
44.4% KP
11,646
12.8% share
9,718g
175 CS · 6.6/m
도천지#KR1
Orianna · Mid
4 / 5 / 7
61.1% KP
27,136
29.8% share
10,175g
210 CS · 7.9/m
NinjaKiwi#KoR
Kalista · ADC
9 / 13 / 2
61.1% KP
22,642
24.9% share
11,914g
190 CS · 7.2/m
who am i#6320
Bard · Support
0 / 10 / 12
66.7% KP
10,029
11% share
7,678g
25 CS · 0.9/m
Red side
Victoryahjhj d0 ngok#MVK
Renekton · Top
13 / 0 / 3
36.4% KP
30,136
27.1% share
15,227g
259 CS · 9.8/m
Juhana#OMG
Qiyana · Jungle
19 / 2 / 10
65.9% KP
36,711
33% share
17,677g
207 CS · 7.8/m
바나나 마시멜로#2013
Sylas · Mid
4 / 3 / 12
36.4% KP
13,423
12.1% share
10,324g
152 CS · 5.7/m
제리 왕#KR4
Zeri · ADC
4 / 5 / 16
45.5% KP
19,956
18% share
13,385g
198 CS · 7.5/m
Mihile#0301
Shen · Support
4 / 8 / 22
59.1% KP
10,941
9.8% share
9,254g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
