Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 38 days ago
8 / 1 / 24
K / D / A
71.1%
Kill participation
925.8
Damage / min
13,088g
529.2 gold / min
35
7 placed · 7 cleared
179
7.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory충 치#충치1
Irelia · Top
2 / 4 / 10
26.7% KP
15,449
14.5% share
11,944g
222 CS · 9/m
Juhana#OMG
Vi · Jungle
8 / 1 / 24
71.1% KP
22,897
21.5% share
13,088g
179 CS · 7.2/m
팀을망치는미드#로코볼
Yone · Mid
3 / 7 / 10
28.9% KP
20,805
19.6% share
10,630g
211 CS · 8.5/m
WTF#0226
Mel · ADC
19 / 1 / 9
62.2% KP
32,016
30.1% share
16,291g
199 CS · 8/m
Loopy#1813
Pyke · Support
13 / 3 / 15
62.2% KP
15,243
14.3% share
10,167g
28 CS · 1.1/m
Red side
DefeatT1 Midir#KR06
Malphite · Top
6 / 5 / 3
56.3% KP
25,841
34.7% share
11,390g
196 CS · 7.9/m
나의본색#KR1
Lee Sin · Jungle
5 / 12 / 1
37.5% KP
13,504
18.2% share
9,291g
127 CS · 5.1/m
长不高的小个子#top
Nasus · Mid
4 / 5 / 2
37.5% KP
18,874
25.4% share
10,783g
214 CS · 8.7/m
키보드에음료쏟아서고장내는이도윤#KR1
Caitlyn · ADC
1 / 11 / 1
12.5% KP
10,842
14.6% share
9,053g
183 CS · 7.4/m
T1 Aether#KR33
Bard · Support
0 / 12 / 5
31.3% KP
5,334
7.2% share
6,332g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
