Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Trundle
Victory
Ranked Solo/Duo · 32 days ago
5 / 7 / 14
K / D / A
45.2%
Kill participation
499
Damage / min
14,846g
374 gold / min
51
14 placed · 6 cleared
215
5.4 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
12
Towers
6
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat충 치#충치1
K'Sante · Top
10 / 8 / 10
52.6% KP
25,000
14.3% share
16,579g
254 CS · 6.4/m
抖音丶辛哥哥#9999
Kindred · Jungle
18 / 7 / 8
68.4% KP
72,453
41.4% share
22,590g
319 CS · 8/m
起风了#CCC
Singed · Mid
3 / 5 / 13
42.1% KP
23,645
13.5% share
15,396g
345 CS · 8.7/m
小鑫神#xxsnb
Sylas · ADC
6 / 11 / 18
63.2% KP
38,485
22% share
15,554g
194 CS · 4.9/m
OneZang#KR99
Bard · Support
1 / 11 / 20
55.3% KP
15,448
8.8% share
10,536g
32 CS · 0.8/m
Red side
VictoryAbyss#1753
Twisted Fate · Top
19 / 6 / 9
66.7% KP
50,876
25% share
21,149g
291 CS · 7.3/m
Juhana#OMG
Trundle · Jungle
5 / 7 / 14
45.2% KP
19,812
9.7% share
14,846g
215 CS · 5.4/m
Wonderwall#mid
Syndra · Mid
6 / 6 / 13
45.2% KP
62,689
30.7% share
17,053g
315 CS · 7.9/m
jqjin#KR1
Jhin · ADC
10 / 8 / 15
59.5% KP
48,345
23.7% share
17,156g
217 CS · 5.5/m
돌아온 탕자#Back
Swain · Support
2 / 11 / 15
40.5% KP
22,188
10.9% share
11,820g
32 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
