Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 29 days ago
5 / 6 / 11
K / D / A
57.1%
Kill participation
640.1
Damage / min
11,745g
409.9 gold / min
41
9 placed · 5 cleared
205
7.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory起风了#CCC
Singed · Top
8 / 4 / 14
61.1% KP
34,373
27.9% share
14,633g
236 CS · 8.2/m
小鑫神#xxsnb
Lee Sin · Jungle
7 / 3 / 11
50% KP
14,643
11.9% share
13,450g
201 CS · 7/m
Stronger#kr51
Akali · Mid
11 / 8 / 4
41.7% KP
31,462
25.6% share
14,198g
200 CS · 7/m
토게데마루#777
Yunara · ADC
10 / 6 / 13
63.9% KP
33,510
27.2% share
16,895g
266 CS · 9.3/m
狗熊岭射手毛毛#熊出没
Shen · Support
0 / 7 / 25
69.4% KP
9,093
7.4% share
8,658g
29 CS · 1/m
Red side
Defeat抖音武器王安逸#上单全能王
Tryndamere · Top
4 / 8 / 5
32.1% KP
24,651
23.7% share
11,987g
244 CS · 8.5/m
Juhana#OMG
Vi · Jungle
5 / 6 / 11
57.1% KP
18,338
17.7% share
11,745g
205 CS · 7.2/m
Fate99#0909
Locke · Mid
7 / 7 / 9
57.1% KP
20,372
19.6% share
11,899g
157 CS · 5.5/m
BLG招青训11369543#33cc
Tristana · ADC
3 / 9 / 5
28.6% KP
20,739
20% share
13,441g
256 CS · 8.9/m
불안하다#불안해
Pantheon · Support
9 / 6 / 10
67.9% KP
19,757
19% share
9,607g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
