Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 25 days ago
8 / 7 / 13
K / D / A
52.5%
Kill participation
1,128.7
Damage / min
17,892g
559.7 gold / min
35
5 placed · 4 cleared
269
8.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat抖音小羽扎克#虞姬电竞
Zac · Top
9 / 3 / 16
62.5% KP
29,748
18.2% share
13,920g
195 CS · 6.1/m
Juhana#OMG
Qiyana · Jungle
8 / 7 / 13
52.5% KP
36,080
22.1% share
17,892g
269 CS · 8.4/m
기동타격대 누누#Nunu
Nunu & Willump · Mid
14 / 6 / 11
62.5% KP
42,954
26.3% share
13,857g
147 CS · 4.6/m
쥐정우2#6705
Jhin · ADC
5 / 7 / 12
42.5% KP
35,448
21.7% share
15,183g
243 CS · 7.6/m
陨落的天才#世一中阳林
Camille · Support
4 / 12 / 13
42.5% KP
19,061
11.7% share
10,191g
38 CS · 1.2/m
Red side
Victory奶熊王#枫哥不是区
Yone · Top
8 / 9 / 6
40% KP
40,468
27.3% share
14,362g
247 CS · 7.7/m
13day#Kyoka
Cho'Gath · Jungle
4 / 7 / 14
51.4% KP
22,064
14.9% share
11,774g
177 CS · 5.5/m
NS Calix#KR11
Trundle · Mid
6 / 12 / 4
28.6% KP
20,010
13.5% share
14,555g
230 CS · 7.2/m
6두콩#KR1
Xayah · ADC
10 / 5 / 12
62.9% KP
44,027
29.7% share
20,431g
288 CS · 9/m
抖音王纪超#26号首秀
Lissandra · Support
7 / 8 / 23
85.7% KP
21,896
14.7% share
12,084g
55 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
