Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 24 days ago
12 / 5 / 6
K / D / A
60%
Kill participation
744.2
Damage / min
15,660g
501.9 gold / min
36
19 placed · 1 cleared
223
7.1 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThe Herta#Hokai
Pantheon · Top
5 / 4 / 10
39.5% KP
24,161
16.6% share
12,738g
249 CS · 8/m
yang#bbgs
Naafiri · Jungle
16 / 6 / 15
81.6% KP
50,740
34.9% share
18,759g
217 CS · 7/m
BRO Wooper#KR3
Locke · Mid
8 / 8 / 7
39.5% KP
20,584
14.2% share
12,680g
231 CS · 7.4/m
미안 내가 못했어#나도알아
Kog'Maw · ADC
8 / 9 / 12
52.6% KP
43,081
29.7% share
17,332g
271 CS · 8.7/m
BRO Felix#1012
Milio · Support
1 / 3 / 29
78.9% KP
6,674
4.6% share
9,592g
35 CS · 1.1/m
Red side
Defeat1 cent top#KR1
Yorick · Top
4 / 6 / 7
36.7% KP
20,906
18.3% share
13,322g
237 CS · 7.6/m
Juhana#OMG
Lee Sin · Jungle
12 / 5 / 6
60% KP
23,220
20.3% share
15,660g
223 CS · 7.1/m
guz1vjppr0kut3#2810
Galio · Mid
7 / 9 / 11
60% KP
31,844
27.9% share
13,187g
187 CS · 6/m
도은모찌#사랑해
Caitlyn · ADC
5 / 8 / 3
26.7% KP
26,106
22.9% share
12,238g
237 CS · 7.6/m
안녕하세요원이입니다잘부탁드려요#zena
Morgana · Support
2 / 10 / 13
50% KP
12,079
10.6% share
8,724g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
