Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 21 days ago
5 / 5 / 3
K / D / A
61.5%
Kill participation
351.8
Damage / min
8,761g
440.6 gold / min
24
7 placed · 4 cleared
164
8.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory齐枫永恩34D#奶熊王
Yasuo · Top
6 / 1 / 6
46.2% KP
15,969
27.6% share
9,555g
190 CS · 9.6/m
douyin丶52jug#5252
Elise · Jungle
5 / 2 / 6
42.3% KP
8,636
14.9% share
9,641g
151 CS · 7.6/m
奶熊王#枫哥不是区
Yone · Mid
3 / 1 / 4
26.9% KP
8,388
14.5% share
8,297g
189 CS · 9.5/m
抖音teng#世界第Ad
Tristana · ADC
9 / 5 / 1
38.5% KP
15,217
26.3% share
11,639g
168 CS · 8.4/m
자다깨서물달라고칭얼대는이도윤#KR1
Neeko · Support
3 / 4 / 11
53.8% KP
9,716
16.8% share
6,641g
21 CS · 1.1/m
Red side
Defeat잠자는 왕#KR1
Tryndamere · Top
1 / 8 / 0
7.7% KP
5,952
13.3% share
5,940g
132 CS · 6.6/m
Juhana#OMG
Jarvan IV · Jungle
5 / 5 / 3
61.5% KP
6,994
15.7% share
8,761g
164 CS · 8.2/m
wozaoyichenlun#xxxxx
Zoe · Mid
1 / 3 / 6
53.8% KP
15,697
35.2% share
7,283g
164 CS · 8.2/m
이탈리아 스파게티 맛집 벨코즈#장인의솜씨
Vel'Koz · ADC
3 / 5 / 4
53.8% KP
10,410
23.3% share
8,079g
179 CS · 9/m
let it be#0815
Nautilus · Support
3 / 5 / 6
69.2% KP
5,560
12.5% share
5,967g
25 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
