Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 19 days ago
7 / 7 / 4
K / D / A
39.3%
Kill participation
602.5
Damage / min
13,923g
517.3 gold / min
39
7 placed · 4 cleared
245
9.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKisara Yagyu#執行者
Yone · Top
8 / 4 / 1
32.1% KP
21,555
23% share
13,178g
227 CS · 8.4/m
Juhana#OMG
Qiyana · Jungle
7 / 7 / 4
39.3% KP
16,217
17.3% share
13,923g
245 CS · 9.1/m
S Y#0520
Orianna · Mid
2 / 4 / 11
46.4% KP
20,336
21.7% share
10,969g
210 CS · 7.8/m
내말들리니왜이렇게말렸어#찬성정
Cassiopeia · ADC
9 / 4 / 8
60.7% KP
26,961
28.7% share
15,088g
242 CS · 9/m
Luon#11111
Nautilus · Support
2 / 4 / 19
75% KP
8,752
9.3% share
9,563g
39 CS · 1.4/m
Red side
Defeat抖音玉娇龙ovo#6666
Lissandra · Top
5 / 4 / 8
56.5% KP
18,061
26.9% share
12,622g
236 CS · 8.8/m
라 쿤#박성호
Poppy · Jungle
1 / 6 / 4
21.7% KP
7,329
10.9% share
8,163g
141 CS · 5.2/m
죽기 아니면 살기#0305
Kayle · Mid
5 / 5 / 7
52.2% KP
14,563
21.7% share
11,189g
250 CS · 9.3/m
抖音布丁#budin
Jhin · ADC
5 / 6 / 3
34.8% KP
15,855
23.6% share
11,209g
173 CS · 6.4/m
아무생각없음#0831
Pyke · Support
7 / 7 / 7
60.9% KP
11,408
17% share
9,225g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
