Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 15 days ago
5 / 3 / 7
K / D / A
70.6%
Kill participation
598
Damage / min
12,942g
437.5 gold / min
42
9 placed · 6 cleared
243
8.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpectter#6784
K'Sante · Top
4 / 3 / 6
58.8% KP
18,361
18.9% share
11,912g
232 CS · 7.8/m
Juhana#OMG
Cho'Gath · Jungle
5 / 3 / 7
70.6% KP
17,690
18.2% share
12,942g
243 CS · 8.2/m
Kisara Yagyu#執行者
Yasuo · Mid
3 / 7 / 5
47.1% KP
22,999
23.7% share
12,042g
272 CS · 9.2/m
전적은 코어지지#Core
Kai'Sa · ADC
5 / 12 / 7
70.6% KP
29,882
30.8% share
14,368g
220 CS · 7.4/m
떡상할게#KR2
Nautilus · Support
0 / 7 / 9
52.9% KP
8,215
8.5% share
7,488g
42 CS · 1.4/m
Red side
Victorykikoeteru#123
Yone · Top
4 / 5 / 3
21.9% KP
21,513
17.4% share
11,897g
268 CS · 9.1/m
BRO IDEA#2006
Pantheon · Jungle
8 / 2 / 14
68.8% KP
24,169
19.6% share
14,544g
199 CS · 6.7/m
EPG 카이조쿠단#키자루
Akali · Mid
10 / 3 / 3
40.6% KP
29,330
23.8% share
13,624g
245 CS · 8.3/m
옹이의하루#짱구야놀자
Kalista · ADC
8 / 4 / 13
65.6% KP
37,050
30% share
16,278g
290 CS · 9.8/m
pleata#KR22
Renata Glasc · Support
2 / 3 / 22
75% KP
11,401
9.2% share
10,086g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
