Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 15 days ago
4 / 4 / 20
K / D / A
61.5%
Kill participation
890.8
Damage / min
15,333g
507.4 gold / min
31
14 placed · 6 cleared
249
8.2 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Olaf · Top
5 / 5 / 11
41% KP
26,222
21.8% share
13,198g
205 CS · 6.8/m
사자심회#용족2
Graves · Jungle
7 / 5 / 10
43.6% KP
14,181
11.8% share
13,891g
239 CS · 7.9/m
냐하하#2698
Locke · Mid
21 / 7 / 9
76.9% KP
41,917
34.8% share
18,718g
214 CS · 7.1/m
Juhana#OMG
Jhin · ADC
4 / 4 / 20
61.5% KP
26,917
22.3% share
15,333g
249 CS · 8.2/m
Chase#Cecil
Leona · Support
2 / 6 / 24
66.7% KP
11,309
9.4% share
10,473g
41 CS · 1.4/m
Red side
DefeatT1 Midir#KR06
Camille · Top
8 / 10 / 2
38.5% KP
30,094
27.4% share
12,029g
186 CS · 6.2/m
抖音苏苏狮子#5200
Kha'Zix · Jungle
4 / 7 / 3
26.9% KP
16,878
15.4% share
11,526g
180 CS · 6/m
Odysseus#KR131
Syndra · Mid
7 / 5 / 6
50% KP
27,428
25% share
14,411g
259 CS · 8.6/m
OnPi#온 피
Lucian · ADC
6 / 11 / 5
42.3% KP
25,621
23.3% share
13,261g
266 CS · 8.8/m
haiyaoduojiu#1112
Thresh · Support
1 / 6 / 11
46.2% KP
9,812
8.9% share
8,534g
47 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
