Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 13 days ago
2 / 6 / 5
K / D / A
46.7%
Kill participation
436.2
Damage / min
7,911g
358.2 gold / min
25
15 placed · 1 cleared
143
6.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlet it be#0815
Sion · Top
1 / 5 / 2
20% KP
14,523
22.5% share
7,081g
156 CS · 7.1/m
Juhana#OMG
Lee Sin · Jungle
2 / 6 / 5
46.7% KP
9,633
14.9% share
7,911g
143 CS · 6.5/m
wozaoyichenlun#xxxxx
Zoe · Mid
7 / 4 / 3
66.7% KP
21,888
33.9% share
10,230g
198 CS · 9/m
로 컨#0214
Kai'Sa · ADC
4 / 9 / 1
33.3% KP
13,215
20.5% share
10,699g
173 CS · 7.8/m
Way#꼬마몬
Alistar · Support
1 / 6 / 5
40% KP
5,246
8.1% share
5,769g
24 CS · 1.1/m
Red side
Victory키보드에음료쏟아서고장내는이도윤#KR1
Rumble · Top
1 / 4 / 6
23.3% KP
14,768
14.6% share
7,879g
156 CS · 7.1/m
La La Land#라라랜드
Qiyana · Jungle
7 / 2 / 6
43.3% KP
16,224
16% share
11,295g
191 CS · 8.6/m
백 수#zzzz
Yone · Mid
2 / 4 / 9
36.7% KP
21,022
20.7% share
10,226g
192 CS · 8.7/m
DK Smash#KR7
Jhin · ADC
18 / 1 / 8
86.7% KP
38,132
37.6% share
17,939g
225 CS · 10.2/m
AL Kael#0211
Poppy · Support
2 / 4 / 16
60% KP
11,168
11% share
7,877g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
