Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 12 days ago
6 / 3 / 10
K / D / A
50%
Kill participation
649.8
Damage / min
14,409g
435.1 gold / min
66
26 placed · 8 cleared
236
7.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory기리보이혁갓#아입니두
Ambessa · Top
3 / 3 / 11
37.8% KP
27,026
19% share
12,395g
258 CS · 7.8/m
Simsons#spfd
Qiyana · Jungle
8 / 5 / 17
67.6% KP
41,480
29.1% share
15,892g
215 CS · 6.5/m
거제 야호#오이쉬
Taliyah · Mid
10 / 7 / 17
73% KP
31,913
22.4% share
14,578g
219 CS · 6.6/m
노익스강#noex
Caitlyn · ADC
15 / 8 / 7
59.5% KP
31,754
22.3% share
17,915g
292 CS · 8.8/m
25hdp#JDG
Karma · Support
1 / 9 / 32
89.2% KP
10,394
7.3% share
10,101g
42 CS · 1.3/m
Red side
Defeat抖音丶cry毛#mio韩服
Jax · Top
12 / 4 / 4
50% KP
25,441
25.4% share
16,171g
255 CS · 7.7/m
Juhana#OMG
Lee Sin · Jungle
6 / 3 / 10
50% KP
21,520
21.5% share
14,409g
236 CS · 7.1/m
The Herta#Hokai
Galio · Mid
3 / 13 / 11
43.8% KP
15,470
15.4% share
9,008g
122 CS · 3.7/m
FA Kingdom#KR1
Lucian · ADC
10 / 4 / 8
56.3% KP
30,394
30.3% share
18,384g
342 CS · 10.3/m
Effort#4444
Nautilus · Support
1 / 13 / 17
56.3% KP
7,443
7.4% share
8,867g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
