Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 10 days ago
10 / 5 / 11
K / D / A
58.3%
Kill participation
1,169.8
Damage / min
15,034g
503.9 gold / min
56
16 placed · 11 cleared
236
7.9 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat命定之死#Death
Smolder · Top
5 / 6 / 14
52.8% KP
33,743
27.5% share
12,477g
228 CS · 7.6/m
evi#MioHF
Cho'Gath · Jungle
8 / 6 / 6
38.9% KP
20,122
16.4% share
12,893g
236 CS · 7.9/m
키아요#S T
Akali · Mid
11 / 6 / 6
47.2% KP
25,037
20.4% share
12,691g
184 CS · 6.2/m
Juhana#OMG
Ezreal · ADC
10 / 5 / 11
58.3% KP
34,898
28.4% share
15,034g
236 CS · 7.9/m
최강zl존서폿#KR1
Karma · Support
2 / 7 / 16
50% KP
8,984
7.3% share
9,308g
37 CS · 1.2/m
Red side
Victorydevil galio#hmbb
Darius · Top
6 / 6 / 7
43.3% KP
14,616
10.8% share
12,329g
211 CS · 7.1/m
uii6o#Miss
Jayce · Jungle
9 / 9 / 10
63.3% KP
41,609
30.7% share
16,292g
217 CS · 7.3/m
Ivory#1012
Aurora · Mid
6 / 6 / 11
56.7% KP
33,412
24.7% share
12,240g
212 CS · 7.1/m
Departures#Kami
Jhin · ADC
8 / 4 / 13
70% KP
35,112
25.9% share
17,239g
301 CS · 10.1/m
yiyuz1#4316
Nautilus · Support
1 / 12 / 18
63.3% KP
10,572
7.8% share
8,467g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
