Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 10 days ago
9 / 4 / 12
K / D / A
77.8%
Kill participation
805.2
Damage / min
15,069g
482.2 gold / min
35
9 placed · 8 cleared
198
6.3 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Midir#KR06
Ambessa · Top
3 / 4 / 9
52.2% KP
20,394
17.5% share
13,263g
259 CS · 8.3/m
DNS 또이브#KR13
Jayce · Jungle
9 / 4 / 7
69.6% KP
39,240
33.6% share
17,093g
266 CS · 8.5/m
막강주니#KR1
Sylas · Mid
5 / 9 / 4
39.1% KP
18,583
15.9% share
10,253g
186 CS · 6/m
노익스강#noex
Corki · ADC
4 / 4 / 7
47.8% KP
30,336
26% share
16,328g
348 CS · 11.1/m
抖音景德镇剑姬#jdzjj
Alistar · Support
2 / 6 / 10
52.2% KP
8,202
7% share
8,003g
26 CS · 0.8/m
Red side
Victory태양물고기#6797
Gangplank · Top
2 / 5 / 12
51.9% KP
18,507
16.7% share
11,634g
208 CS · 6.7/m
Juhana#OMG
Cho'Gath · Jungle
9 / 4 / 12
77.8% KP
25,164
22.8% share
15,069g
198 CS · 6.3/m
죽기 아니면 살기#0305
Kayle · Mid
11 / 3 / 10
77.8% KP
31,491
28.5% share
18,107g
329 CS · 10.5/m
Cypher#2144
Tristana · ADC
1 / 4 / 17
66.7% KP
22,535
20.4% share
14,389g
261 CS · 8.4/m
T1 Jinbeom#KR3
Pyke · Support
4 / 7 / 11
55.6% KP
12,912
11.7% share
10,021g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
