Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 292 days ago
12 / 3 / 14
K / D / A
63.4%
Kill participation
1,371.5
Damage / min
15,490g
589.7 gold / min
23
9 placed · 7 cleared
239
9.1 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryliziyen#Gam
Zaahen · Top
8 / 4 / 7
36.6% KP
27,736
25.1% share
13,272g
231 CS · 8.8/m
DNF Junu#2008
Zyra · Jungle
10 / 4 / 15
61% KP
21,155
19.1% share
14,064g
217 CS · 8.3/m
tpst#1112
Diana · Mid
7 / 3 / 6
31.7% KP
18,355
16.6% share
12,147g
207 CS · 7.9/m
DRX Willer#DRX
Yunara · ADC
12 / 3 / 14
63.4% KP
36,025
32.6% share
15,490g
239 CS · 9.1/m
눈싸움달인#바 드
Pyke · Support
4 / 1 / 17
51.2% KP
7,290
6.6% share
9,620g
28 CS · 1.1/m
Red side
Defeatlawofattraction#FA08
K'Sante · Top
1 / 10 / 1
13.3% KP
21,153
23.2% share
7,664g
166 CS · 6.3/m
우갈이#0130
Ambessa · Jungle
4 / 7 / 5
60% KP
14,906
16.4% share
11,619g
170 CS · 6.5/m
L0KEY#loki
Orianna · Mid
8 / 4 / 2
66.7% KP
29,875
32.8% share
13,576g
248 CS · 9.4/m
심장을 바쳐라#KR625
Kai'Sa · ADC
1 / 9 / 1
13.3% KP
17,805
19.6% share
9,046g
215 CS · 8.2/m
evil#qvq
Nautilus · Support
1 / 11 / 7
53.3% KP
7,287
8% share
6,564g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
