Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 288 days ago
8 / 4 / 8
K / D / A
47.1%
Kill participation
954.6
Damage / min
15,491g
445.1 gold / min
22
8 placed · 3 cleared
286
8.2 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDRX Willer#DRX
Ambessa · Top
8 / 4 / 8
47.1% KP
33,220
23.8% share
15,491g
286 CS · 8.2/m
QQQ ESO#KR1
Malphite · Jungle
5 / 6 / 18
67.6% KP
23,138
16.6% share
13,616g
227 CS · 6.5/m
칼과 창 방패#KR1
Ekko · Mid
8 / 4 / 11
55.9% KP
28,249
20.2% share
12,396g
189 CS · 5.4/m
柳智敏#2849
Kai'Sa · ADC
13 / 8 / 9
64.7% KP
43,079
30.8% share
16,487g
287 CS · 8.2/m
Luon#11111
Rell · Support
0 / 9 / 28
82.4% KP
12,022
8.6% share
9,261g
26 CS · 0.7/m
Red side
Victory송플랭크#김채연전용
Gangplank · Top
10 / 5 / 10
64.5% KP
40,054
29.2% share
20,363g
286 CS · 8.2/m
Sugar#Tasty
Xin Zhao · Jungle
3 / 6 / 19
71% KP
17,907
13% share
13,161g
207 CS · 5.9/m
Witt#123
Aurora · Mid
10 / 2 / 15
80.6% KP
37,017
27% share
15,183g
223 CS · 6.4/m
Viper3#G170
Yunara · ADC
8 / 11 / 13
67.7% KP
36,000
26.2% share
17,015g
268 CS · 7.7/m
농심 레드포스#KR11
Alistar · Support
0 / 10 / 20
64.5% KP
6,363
4.6% share
8,508g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
