Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 277 days ago
8 / 8 / 3
K / D / A
50%
Kill participation
721.6
Damage / min
10,287g
443.1 gold / min
22
7 placed · 3 cleared
138
5.9 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory대광 #God
Zaahen · Top
9 / 5 / 6
42.9% KP
35,639
31% share
11,809g
203 CS · 8.7/m
La La Land#라라랜드
Jayce · Jungle
11 / 3 / 6
48.6% KP
22,145
19.3% share
13,860g
200 CS · 8.6/m
mashushu#KR1
Akali · Mid
13 / 2 / 9
62.9% KP
31,250
27.2% share
13,479g
199 CS · 8.6/m
BFX Slayer#0415
Yunara · ADC
2 / 7 / 9
31.4% KP
13,895
12.1% share
10,515g
167 CS · 7.2/m
high hopes#DNS
Bard · Support
0 / 5 / 23
65.7% KP
11,966
10.4% share
8,209g
21 CS · 0.9/m
Red side
DefeatZac#KR1
Zac · Top
5 / 6 / 3
36.4% KP
22,204
25% share
9,130g
148 CS · 6.4/m
DRX Willer#DRX
Nocturne · Jungle
8 / 8 / 3
50% KP
16,752
18.9% share
10,287g
138 CS · 5.9/m
El Matador#1110
Orianna · Mid
0 / 7 / 2
9.1% KP
14,012
15.8% share
7,424g
183 CS · 7.9/m
Teddy#sss
Aphelios · ADC
3 / 9 / 9
54.5% KP
23,545
26.5% share
11,009g
212 CS · 9.1/m
태 윤#N S
Lulu · Support
6 / 5 / 10
72.7% KP
12,279
13.8% share
8,460g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
