Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 277 days ago
5 / 10 / 11
K / D / A
55.2%
Kill participation
908.5
Damage / min
12,181g
440 gold / min
24
2 placed · 3 cleared
159
5.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTOPKING#asd
Renekton · Top
4 / 3 / 3
24.1% KP
19,149
16.5% share
12,006g
259 CS · 9.4/m
DRX Willer#DRX
Sylas · Jungle
5 / 10 / 11
55.2% KP
25,151
21.6% share
12,181g
159 CS · 5.7/m
허거덩#0303
Ryze · Mid
13 / 6 / 5
62.1% KP
35,268
30.3% share
15,070g
227 CS · 8.2/m
Sad end#KR2
Draven · ADC
4 / 13 / 6
34.5% KP
25,824
22.2% share
10,595g
149 CS · 5.4/m
mashushu#KR1
Nautilus · Support
3 / 16 / 12
51.7% KP
10,967
9.4% share
8,030g
25 CS · 0.9/m
Red side
Victoryguz1vjppr0kut3#2810
K'Sante · Top
1 / 4 / 12
27.1% KP
20,269
12.8% share
10,461g
200 CS · 7.2/m
버니버니#bunny
Lee Sin · Jungle
13 / 5 / 17
62.5% KP
27,488
17.4% share
15,769g
207 CS · 7.5/m
DK ShowMaker#KR1
Taliyah · Mid
5 / 5 / 22
56.3% KP
32,747
20.7% share
11,793g
213 CS · 7.7/m
Peyz#KR11
Corki · ADC
19 / 9 / 13
66.7% KP
48,820
30.9% share
17,645g
227 CS · 8.2/m
Teddy#sss
Elise · Support
10 / 7 / 22
66.7% KP
28,740
18.2% share
11,410g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
