Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 273 days ago
11 / 1 / 12
K / D / A
71.9%
Kill participation
889.9
Damage / min
15,289g
522.4 gold / min
32
7 placed · 2 cleared
200
6.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorythichnuocdua#1805
Kennen · Top
7 / 3 / 11
56.3% KP
28,582
27.4% share
15,298g
258 CS · 8.8/m
DRX Willer#DRX
Pantheon · Jungle
11 / 1 / 12
71.9% KP
26,043
25% share
15,289g
200 CS · 6.8/m
FA Midir#KR06
Cho'Gath · Mid
2 / 4 / 6
25% KP
15,174
14.6% share
10,420g
243 CS · 8.3/m
오 너#111
Yunara · ADC
12 / 6 / 6
56.3% KP
27,504
26.4% share
18,089g
252 CS · 8.6/m
T1 에테르#2009
Alistar · Support
0 / 6 / 15
46.9% KP
6,954
6.7% share
7,578g
20 CS · 0.7/m
Red side
DefeatCasting#KR11
Rumble · Top
1 / 9 / 3
20% KP
19,591
20.5% share
10,340g
222 CS · 7.6/m
reze#0704
Viego · Jungle
9 / 5 / 7
80% KP
18,554
19.4% share
16,191g
224 CS · 7.7/m
T1 Carim#0409
Yone · Mid
3 / 6 / 5
40% KP
19,168
20.1% share
10,417g
231 CS · 7.9/m
Viper3#G170
Aphelios · ADC
6 / 8 / 4
50% KP
27,347
28.6% share
13,347g
272 CS · 9.3/m
Effort#4444
Tahm Kench · Support
1 / 4 / 11
60% KP
10,913
11.4% share
7,751g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
