Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 272 days ago
2 / 9 / 5
K / D / A
46.7%
Kill participation
801.6
Damage / min
9,864g
404 gold / min
20
9 placed · 3 cleared
202
8.3 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymashushu#KR1
Aurora · Top
11 / 2 / 4
37.5% KP
35,303
30.1% share
13,631g
216 CS · 8.8/m
lakcaj#kr2
Pantheon · Jungle
7 / 2 / 9
40% KP
16,886
14.4% share
11,772g
190 CS · 7.8/m
Bae Suzy#KR1
Ryze · Mid
6 / 3 / 10
40% KP
21,305
18.2% share
10,820g
185 CS · 7.6/m
sad and bad#KR1
Miss Fortune · ADC
12 / 3 / 10
55% KP
29,053
24.8% share
17,088g
249 CS · 10.2/m
키보드에음료쏟아서고장내는이도윤#KR1
Neeko · Support
4 / 5 / 15
47.5% KP
14,594
12.5% share
9,337g
25 CS · 1/m
Red side
Defeat송플랭크#김채연전용
Gangplank · Top
1 / 8 / 4
33.3% KP
12,855
16.9% share
8,455g
172 CS · 7/m
오 너#111
Ambessa · Jungle
6 / 5 / 4
66.7% KP
17,781
23.4% share
10,307g
160 CS · 6.6/m
DRX Willer#DRX
Orianna · Mid
2 / 9 / 5
46.7% KP
19,573
25.7% share
9,864g
202 CS · 8.3/m
beach sir#胖sir
Aphelios · ADC
4 / 11 / 4
53.3% KP
12,809
16.8% share
11,033g
182 CS · 7.5/m
Loopy#1813
Sona · Support
2 / 7 / 9
73.3% KP
13,117
17.2% share
7,927g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
