Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 266 days ago
5 / 6 / 10
K / D / A
65.2%
Kill participation
601.3
Damage / min
8,065g
390.6 gold / min
26
5 placed · 3 cleared
104
5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat전략적죽음#4444
Sion · Top
1 / 7 / 5
26.1% KP
12,713
18.2% share
8,347g
169 CS · 8.2/m
DRX Willer#DRX
Jarvan IV · Jungle
5 / 6 / 10
65.2% KP
12,416
17.8% share
8,065g
104 CS · 5/m
Squawk Code#7700
Sylas · Mid
4 / 11 / 2
26.1% KP
15,766
22.6% share
7,260g
110 CS · 5.3/m
Skubal#KR33
Varus · ADC
8 / 5 / 10
78.3% KP
17,294
24.8% share
12,057g
170 CS · 8.2/m
Rough#KR1
Neeko · Support
5 / 7 / 10
65.2% KP
11,570
16.6% share
6,586g
24 CS · 1.2/m
Red side
Victorydouyinyongod#TOP
Jax · Top
7 / 2 / 6
36.1% KP
23,750
23.3% share
9,764g
181 CS · 8.8/m
asfdafds#asdf
Viego · Jungle
7 / 5 / 10
47.2% KP
12,616
12.4% share
10,182g
144 CS · 7/m
예측불허#KR1
Orianna · Mid
13 / 1 / 10
63.9% KP
29,798
29.2% share
12,886g
202 CS · 9.8/m
백 구#0709
Ashe · ADC
4 / 6 / 12
44.4% KP
18,940
18.6% share
8,897g
126 CS · 6.1/m
나는 고등학교에 가본 적이없어#reze
Pantheon · Support
5 / 9 / 11
44.4% KP
16,962
16.6% share
7,445g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
