Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Defeat
Ranked Solo/Duo · 255 days ago
15 / 8 / 13
K / D / A
62.2%
Kill participation
1,384.9
Damage / min
19,666g
510.1 gold / min
55
5 placed · 10 cleared
281
7.3 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
3
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory대머리도적#롤링썬더
Rumble · Top
8 / 12 / 17
56.8% KP
62,570
29.3% share
16,019g
251 CS · 6.5/m
Vincenzo#kr40
Zaahen · Jungle
6 / 8 / 15
47.7% KP
38,229
17.9% share
16,595g
277 CS · 7.2/m
기리보이혁갓#아입니두
Jax · Mid
8 / 11 / 11
43.2% KP
33,697
15.8% share
15,780g
245 CS · 6.4/m
백종훈#0312
Kai'Sa · ADC
20 / 8 / 9
65.9% KP
67,104
31.4% share
26,653g
302 CS · 7.8/m
포켓몬마스터지우#삐카츄
Nautilus · Support
2 / 6 / 28
68.2% KP
12,102
5.7% share
11,219g
24 CS · 0.6/m
Red side
Defeat데이터얻는계정#지나갈게요
Sion · Top
5 / 8 / 13
40% KP
30,186
13.8% share
13,774g
216 CS · 5.6/m
DRX Willer#DRX
Lillia · Jungle
15 / 8 / 13
62.2% KP
53,389
24.4% share
19,666g
281 CS · 7.3/m
궁 은#칼 날
Yasuo · Mid
12 / 11 / 12
53.3% KP
50,332
23% share
16,786g
211 CS · 5.5/m
내친구#하 응
Ezreal · ADC
3 / 12 / 9
26.7% KP
40,457
18.5% share
16,571g
279 CS · 7.2/m
dONOtfeAR#1101
Senna · Support
10 / 5 / 21
68.9% KP
44,432
20.3% share
16,984g
44 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
