Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 255 days ago
7 / 6 / 9
K / D / A
51.6%
Kill participation
831.1
Damage / min
15,059g
528.1 gold / min
46
6 placed · 10 cleared
216
7.6 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrua#101
Ambessa · Top
10 / 8 / 7
54.8% KP
39,031
33.5% share
12,952g
179 CS · 6.3/m
DRX Willer#DRX
Jayce · Jungle
7 / 6 / 9
51.6% KP
23,700
20.4% share
15,059g
216 CS · 7.6/m
dONOtfeAR#1101
Twisted Fate · Mid
5 / 0 / 10
48.4% KP
16,131
13.9% share
16,907g
277 CS · 9.7/m
Peyz#KR11
Jhin · ADC
7 / 5 / 8
48.4% KP
26,985
23.2% share
15,566g
259 CS · 9.1/m
카in#부산183
Alistar · Support
2 / 5 / 18
64.5% KP
10,544
9.1% share
8,876g
22 CS · 0.8/m
Red side
Defeat대머리도적#롤링썬더
Rumble · Top
4 / 6 / 7
45.8% KP
31,523
34.1% share
11,416g
230 CS · 8.1/m
명치에팔콘펀치꽂는이도윤#KR1
Vi · Jungle
3 / 3 / 10
54.2% KP
12,689
13.7% share
12,078g
206 CS · 7.2/m
백종훈#0312
Yasuo · Mid
10 / 5 / 3
54.2% KP
17,969
19.4% share
13,725g
230 CS · 8.1/m
vital#0916
Aphelios · ADC
7 / 10 / 5
50% KP
19,359
20.9% share
13,638g
227 CS · 8/m
포켓몬마스터지우#삐카츄
Bard · Support
0 / 7 / 15
62.5% KP
11,013
11.9% share
8,057g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
