Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 253 days ago
4 / 7 / 14
K / D / A
85.7%
Kill participation
611.3
Damage / min
12,874g
376.4 gold / min
48
8 placed · 10 cleared
215
6.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory阿杰OVO#1213
Vladimir · Top
0 / 5 / 17
40.5% KP
22,002
15.6% share
11,809g
225 CS · 6.6/m
龙宫公主#김유빈
Master Yi · Jungle
16 / 6 / 9
59.5% KP
37,183
26.3% share
20,234g
280 CS · 8.2/m
권선원#KR1
Taliyah · Mid
5 / 4 / 15
47.6% KP
24,890
17.6% share
13,884g
219 CS · 6.4/m
触目惊心#0120
Yunara · ADC
18 / 3 / 10
66.7% KP
42,219
29.9% share
22,421g
323 CS · 9.4/m
Wang OK#1004
Cassiopeia · Support
3 / 3 / 17
47.6% KP
14,865
10.5% share
10,969g
30 CS · 0.9/m
Red side
DefeatMakima#支 配
Aurora · Top
5 / 2 / 9
66.7% KP
41,723
35.4% share
14,751g
291 CS · 8.5/m
DRX Willer#DRX
Jarvan IV · Jungle
4 / 7 / 14
85.7% KP
20,907
17.7% share
12,874g
215 CS · 6.3/m
또바기#S M
Katarina · Mid
8 / 8 / 4
57.1% KP
23,789
20.2% share
13,396g
247 CS · 7.2/m
Viper3#G170
Aphelios · ADC
1 / 13 / 6
33.3% KP
23,143
19.6% share
13,595g
295 CS · 8.6/m
칼날부리#1101
Blitzcrank · Support
3 / 12 / 12
71.4% KP
8,303
7% share
9,808g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
