Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 251 days ago
13 / 4 / 5
K / D / A
37.5%
Kill participation
943.2
Damage / min
17,347g
588.7 gold / min
24
11 placed · 3 cleared
282
9.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI10I#Miss
Renekton · Top
1 / 8 / 6
24.1% KP
11,263
9.1% share
9,223g
184 CS · 6.2/m
Juhana#IsYou
Lee Sin · Jungle
13 / 7 / 7
69% KP
22,650
18.3% share
15,523g
213 CS · 7.2/m
비주류 빌드 계정#KR1
Lux · Mid
8 / 9 / 5
44.8% KP
32,470
26.3% share
11,082g
190 CS · 6.4/m
라 쿤#박성호
Ziggs · ADC
2 / 11 / 6
27.6% KP
37,762
30.6% share
13,075g
252 CS · 8.6/m
고약한반달가슴곰#KR2
Pantheon · Support
5 / 13 / 6
37.9% KP
19,368
15.7% share
8,607g
25 CS · 0.8/m
Red side
Victorykiin#KR1
Rumble · Top
8 / 5 / 14
45.8% KP
33,972
21.7% share
12,680g
217 CS · 7.4/m
명치에팔콘펀치꽂는이도윤#KR1
Jayce · Jungle
19 / 5 / 15
70.8% KP
47,141
30% share
20,558g
245 CS · 8.3/m
대머리도적#롤링썬더
Ahri · Mid
3 / 10 / 14
35.4% KP
31,366
20% share
11,470g
209 CS · 7.1/m
DRX Willer#DRX
Ezreal · ADC
13 / 4 / 5
37.5% KP
27,792
17.7% share
17,347g
282 CS · 9.6/m
dONOtfeAR#1101
Bard · Support
5 / 5 / 23
58.3% KP
16,620
10.6% share
10,719g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
