Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 250 days ago
3 / 8 / 16
K / D / A
79.2%
Kill participation
741.6
Damage / min
12,854g
460.2 gold / min
33
10 placed · 4 cleared
193
6.9 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory대머리도적#롤링썬더
Jayce · Top
6 / 4 / 7
32.5% KP
32,897
22.4% share
12,476g
258 CS · 9.2/m
kimoyi#KR1
Vi · Jungle
11 / 2 / 21
80% KP
29,704
20.2% share
15,223g
201 CS · 7.2/m
우갈이#0130
Ahri · Mid
12 / 5 / 13
62.5% KP
35,782
24.3% share
13,692g
213 CS · 7.6/m
yassuo#검 사
Yasuo · ADC
10 / 8 / 15
62.5% KP
35,162
23.9% share
13,852g
199 CS · 7.1/m
slowsummereve#KR33
Rell · Support
1 / 5 / 33
85% KP
13,487
9.2% share
9,927g
46 CS · 1.6/m
Red side
DefeatMannoroth#KR1
Sion · Top
1 / 5 / 2
12.5% KP
17,900
17.8% share
9,721g
238 CS · 8.5/m
DRX Willer#DRX
Jarvan IV · Jungle
3 / 8 / 16
79.2% KP
20,716
20.6% share
12,854g
193 CS · 6.9/m
mashushu#KR1
Sylas · Mid
6 / 9 / 6
50% KP
21,460
21.3% share
11,865g
213 CS · 7.6/m
cold world#kr33
Yunara · ADC
10 / 8 / 8
75% KP
25,217
25% share
17,011g
266 CS · 9.5/m
DebugOn#KR2
Elise · Support
4 / 10 / 10
58.3% KP
15,514
15.4% share
9,010g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
