Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Defeat
Ranked Solo/Duo · 249 days ago
5 / 7 / 7
K / D / A
75%
Kill participation
536.6
Damage / min
10,604g
384.7 gold / min
38
9 placed · 7 cleared
156
5.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMlSA#KR1
Rumble · Top
2 / 5 / 1
18.8% KP
22,777
25.1% share
10,769g
219 CS · 7.9/m
DRX Willer#DRX
Sejuani · Jungle
5 / 7 / 7
75% KP
14,793
16.3% share
10,604g
156 CS · 5.7/m
타상연화#123
Yone · Mid
1 / 8 / 3
25% KP
15,920
17.5% share
8,888g
207 CS · 7.5/m
강 철#샤 넬
Varus · ADC
7 / 7 / 5
75% KP
28,574
31.5% share
14,510g
243 CS · 8.8/m
DRX Minous#DRX
Bard · Support
1 / 6 / 10
68.8% KP
8,770
9.7% share
7,333g
34 CS · 1.2/m
Red side
VictoryLa La Land#라라랜드
Ryze · Top
6 / 2 / 4
30.3% KP
27,309
21.2% share
13,849g
303 CS · 11/m
Radiohead#KR1
Viego · Jungle
10 / 1 / 8
54.5% KP
26,366
20.5% share
14,212g
224 CS · 8.1/m
Hide on bush#KR1
Annie · Mid
8 / 4 / 6
42.4% KP
35,558
27.6% share
12,747g
213 CS · 7.7/m
운명에 대적하다#KR12
Corki · ADC
7 / 4 / 9
48.5% KP
22,769
17.7% share
14,486g
242 CS · 8.8/m
읏추추추#KR22
Neeko · Support
2 / 5 / 16
54.5% KP
16,761
13% share
8,587g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
