Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Victory
Ranked Solo/Duo · 247 days ago
3 / 4 / 17
K / D / A
66.7%
Kill participation
630.9
Damage / min
12,831g
422.8 gold / min
40
12 placed · 6 cleared
192
6.3 CS / min
Objective control
1
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLa La Land#라라랜드
Rek'Sai · Top
7 / 10 / 12
63.3% KP
28,103
21.5% share
12,965g
162 CS · 5.3/m
DRX Willer#DRX
Sejuani · Jungle
3 / 4 / 17
66.7% KP
19,149
14.7% share
12,831g
192 CS · 6.3/m
yassuo#검 사
Yasuo · Mid
13 / 5 / 4
56.7% KP
37,962
29.1% share
16,602g
259 CS · 8.5/m
Viper3#G170
Yunara · ADC
6 / 4 / 8
46.7% KP
32,929
25.2% share
17,806g
286 CS · 9.4/m
간디도롤하면폭력#레문123
Blitzcrank · Support
1 / 8 / 13
46.7% KP
12,484
9.6% share
8,314g
29 CS · 1/m
Red side
Defeat해 태#T 1
Olaf · Top
11 / 7 / 3
45.2% KP
45,713
34.8% share
14,362g
246 CS · 8.1/m
상현 2 차식#무한성
Hecarim · Jungle
9 / 5 / 9
58.1% KP
27,229
20.8% share
14,108g
259 CS · 8.5/m
Baroh#KR1
Taliyah · Mid
4 / 7 / 5
29% KP
23,078
17.6% share
10,846g
224 CS · 7.4/m
도자기#2005
Caitlyn · ADC
6 / 6 / 3
29% KP
18,891
14.4% share
12,099g
221 CS · 7.3/m
다훈갓#Bard
Bard · Support
1 / 5 / 15
51.6% KP
16,309
12.4% share
8,101g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
