Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sejuani
Defeat
Ranked Solo/Duo · 247 days ago
4 / 7 / 9
K / D / A
50%
Kill participation
563.9
Damage / min
9,646g
369.6 gold / min
42
12 placed · 5 cleared
138
5.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat따봉 람머스#KR1
Kennen · Top
1 / 11 / 1
7.7% KP
13,786
14.1% share
8,531g
173 CS · 6.6/m
DRX Willer#DRX
Sejuani · Jungle
4 / 7 / 9
50% KP
14,719
15% share
9,646g
138 CS · 5.3/m
yassuo#검 사
Yasuo · Mid
5 / 9 / 8
50% KP
20,682
21.1% share
11,606g
196 CS · 7.5/m
정답입니다#KR1
Jhin · ADC
5 / 8 / 9
53.8% KP
21,521
22% share
11,614g
196 CS · 7.5/m
도자기#2005
Swain · Support
11 / 10 / 9
76.9% KP
27,163
27.8% share
10,664g
39 CS · 1.5/m
Red side
Victory기찬게하지마#0405
Aurora · Top
13 / 1 / 6
42.2% KP
34,140
24.3% share
13,881g
235 CS · 9/m
나는 고등학교에 가본 적이없어#reze
Kha'Zix · Jungle
10 / 7 / 12
48.9% KP
28,418
20.2% share
15,236g
206 CS · 7.9/m
b站薯条加里奥#hmbb
Pantheon · Mid
8 / 5 / 10
40% KP
24,980
17.8% share
12,310g
208 CS · 8/m
중승민#중센조
Ashe · ADC
7 / 9 / 18
55.6% KP
34,473
24.5% share
12,956g
153 CS · 5.9/m
포켓몬마스터지우#삐카츄
Seraphine · Support
7 / 4 / 27
75.6% KP
18,543
13.2% share
10,782g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
